whist_core.game.play_order¶
Ring buffer of players at the table.
Module Contents¶
Classes¶
Iterates over the players at the table. |
- class whist_core.game.play_order.PlayOrder¶
Bases:
pydantic.BaseModelIterates over the players at the table.
- next_player: int¶
- play_order: list[whist_core.game.player_at_table.PlayerAtTable]¶
- __iter__()¶
Iteration over all players.
- static from_team_list(teams: list[whist_core.scoring.team.Team])¶
Factory method to create a play order from a team list. :param teams: list of teams :return: PlayOrder
- rotate(player: whist_core.game.player_at_table.PlayerAtTable) PlayOrder¶
Rotates the play order, so the player will be next player. :param player: who should be at beginning of the play order :return: None
- get_next_player() whist_core.game.player_at_table.PlayerAtTable¶
Retrieves the next player who’s turn it is. :rtype: PlayOrder
- get_player(player: whist_core.user.player.Player) whist_core.game.player_at_table.PlayerAtTable¶
Retrieves the PlayerAtTable for the player given. :param player: who needs it’s counterpart at the table :return: the player at table :raises PlayerNoteJoinedError: when a player is requested but is not in play order.
- to_team_list() list[list[whist_core.user.player.Player]]¶
Returns a two-dimensional array of players sorted by teams.